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Devlog #6 - Final Submission
October 17, 2023
by
Glori0usOCE
DEVLOG #6: Final Submission Well, here we are. End of the line. It's been a bit of a slog sometimes, but I feel that I've made something pretty neat. Let's dive into the last of the changes. First and...
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Devlog #5 - Testing Session Feedback
October 17, 2023
by
Glori0usOCE
DEVLOG #5: Testing Session Feedback Well, here we are. Going into the final week of the project. No preamble this time, let's get right into it. First and foremost, a big thank you to everyone who fil...
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Devlog #4 - Game Art and Testing Session
October 16, 2023
by
Glori0usOCE
DEVLOG #4: Game Art and Testing Session Ladies and Gentlemen, Welcome to Week 4. With the testing session rapidly approaching, this week's efforts mostly concerned making the game look pretty. Let's g...
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Devlog #3 - Full Gameplay
October 15, 2023
by
Glori0usOCE
DEVLOG #3: Full Gameplay Well, we're three weeks in now, and still going strong. There's a few things to talk about this week, so let's get stuck right in. The first and most important change this wee...
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Devlog #2: Full Functionality(ish)
September 20, 2023
by
Glori0usOCE
DEVLOG #2: Core Functionality(ish) Well, its only been a week and I've managed to completely forget about the devlogs. Let's fix that, shall we? Not much to talk about this week, but the main addition...
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Devlog #1: Core Functionality
September 11, 2023
by
Glori0usOCE
DEVLOG #1: Core Functionality (Trigger Warning: Bad Code) The purpose of this first devlog is to demonstrate the mechanics behind the core gameplay loop of each of the game modes. It's important to no...
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Project Treatment - Casino Fever
August 28, 2023
by
Glori0usOCE
Working Title: Casino Fever Genre: Casual – Given the nature of the game, being made up of a series of minigames based on popular casino games, It makes the most sense to file this game under ‘Cas...
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